#include "BST.h" #include #include #include // printing tree in ascii typedef struct asciinode_struct asciinode; struct asciinode_struct { asciinode *left, *right; // length of the edge from this node to its children int edge_length; int height; int lablen; //-1=I am left, 0=I am root, 1=right int parent_dir; // max supported unit32 in dec, 10 digits max char label[11]; }; #define MAX_HEIGHT 1000 int lprofile[MAX_HEIGHT]; int rprofile[MAX_HEIGHT]; #define INFINITY (1 << 20) // adjust gap between left and right nodes int gap = 3; // used for printing next node in the same level, // this is the x coordinate of the next char printed int print_next; int MIN(int X, int Y) { return ((X) < (Y)) ? (X) : (Y); } int MAX(int X, int Y) { return ((X) > (Y)) ? (X) : (Y); } asciinode *build_ascii_tree_recursive(Node *t) { asciinode *node; if (t == NULL) return NULL; node = (asciinode *)malloc(sizeof(asciinode)); node->left = build_ascii_tree_recursive(t->left); node->right = build_ascii_tree_recursive(t->right); if (node->left != NULL) { node->left->parent_dir = -1; } if (node->right != NULL) { node->right->parent_dir = 1; } sprintf(node->label, "%d", t->key); node->lablen = strlen(node->label); return node; } // Copy the tree into the ascii node structre asciinode *build_ascii_tree(Node *t) { asciinode *node; if (t == NULL) return NULL; node = build_ascii_tree_recursive(t); node->parent_dir = 0; return node; } // Free all the nodes of the given tree void free_ascii_tree(asciinode *node) { if (node == NULL) return; free_ascii_tree(node->left); free_ascii_tree(node->right); free(node); } // The following function fills in the lprofile array for the given tree. // It assumes that the center of the label of the root of this tree // is located at a position (x,y). It assumes that the edge_length // fields have been computed for this tree. void compute_lprofile(asciinode *node, int x, int y) { int i, isleft; if (node == NULL) return; isleft = (node->parent_dir == -1); lprofile[y] = MIN(lprofile[y], x - ((node->lablen - isleft) / 2)); if (node->left != NULL) { for (i = 1; i <= node->edge_length && y + i < MAX_HEIGHT; i++) { lprofile[y + i] = MIN(lprofile[y + i], x - i); } } compute_lprofile(node->left, x - node->edge_length - 1, y + node->edge_length + 1); compute_lprofile(node->right, x + node->edge_length + 1, y + node->edge_length + 1); } void compute_rprofile(asciinode *node, int x, int y) { int i, notleft; if (node == NULL) return; notleft = (node->parent_dir != -1); rprofile[y] = MAX(rprofile[y], x + ((node->lablen - notleft) / 2)); if (node->right != NULL) { for (i = 1; i <= node->edge_length && y + i < MAX_HEIGHT; i++) { rprofile[y + i] = MAX(rprofile[y + i], x + i); } } compute_rprofile(node->left, x - node->edge_length - 1, y + node->edge_length + 1); compute_rprofile(node->right, x + node->edge_length + 1, y + node->edge_length + 1); } // This function fills in the edge_length and // height fields of the specified tree void compute_edge_lengths(asciinode *node) { int h, hmin, i, delta; if (node == NULL) return; compute_edge_lengths(node->left); compute_edge_lengths(node->right); /* first fill in the edge_length of node */ if (node->right == NULL && node->left == NULL) { node->edge_length = 0; } else { if (node->left != NULL) { for (i = 0; i < node->left->height && i < MAX_HEIGHT; i++) { rprofile[i] = -INFINITY; } compute_rprofile(node->left, 0, 0); hmin = node->left->height; } else { hmin = 0; } if (node->right != NULL) { for (i = 0; i < node->right->height && i < MAX_HEIGHT; i++) { lprofile[i] = INFINITY; } compute_lprofile(node->right, 0, 0); hmin = MIN(node->right->height, hmin); } else { hmin = 0; } delta = 4; for (i = 0; i < hmin; i++) { delta = MAX(delta, gap + 1 + rprofile[i] - lprofile[i]); } // If the node has two children of height 1, then we allow the // two leaves to be within 1, instead of 2 if (((node->left != NULL && node->left->height == 1) || (node->right != NULL && node->right->height == 1)) && delta > 4) { delta--; } node->edge_length = ((delta + 1) / 2) - 1; } // now fill in the height of node h = 1; if (node->left != NULL) { h = MAX(node->left->height + node->edge_length + 1, h); } if (node->right != NULL) { h = MAX(node->right->height + node->edge_length + 1, h); } node->height = h; } // This function prints the given level of the given tree, assuming // that the node has the given x cordinate. void print_level(asciinode *node, int x, int level) { int i, isleft; if (node == NULL) return; isleft = (node->parent_dir == -1); if (level == 0) { for (i = 0; i < (x - print_next - ((node->lablen - isleft) / 2)); i++) { printf(" "); } print_next += i; printf("%s", node->label); print_next += node->lablen; } else if (node->edge_length >= level) { if (node->left != NULL) { for (i = 0; i < (x - print_next - (level)); i++) { printf(" "); } print_next += i; printf("/"); print_next++; } if (node->right != NULL) { for (i = 0; i < (x - print_next + (level)); i++) { printf(" "); } print_next += i; printf("\\"); print_next++; } } else { print_level(node->left, x - node->edge_length - 1, level - node->edge_length - 1); print_level(node->right, x + node->edge_length + 1, level - node->edge_length - 1); } } // prints ascii tree for given Node structure void printTree(Node *root) { asciinode *proot; int xmin, i; if (root == NULL) return; proot = build_ascii_tree(root); compute_edge_lengths(proot); for (i = 0; i < proot->height && i < MAX_HEIGHT; i++) { lprofile[i] = INFINITY; } compute_lprofile(proot, 0, 0); xmin = 0; for (i = 0; i < proot->height && i < MAX_HEIGHT; i++) { xmin = MIN(xmin, lprofile[i]); } for (i = 0; i < proot->height; i++) { print_next = 0; print_level(proot, -xmin, i); printf("\n"); } if (proot->height >= MAX_HEIGHT) { printf("(This tree is taller than %d, and may be drawn incorrectly.)\n", MAX_HEIGHT); } free_ascii_tree(proot); }