This supports most of jukeboxControl.view as far as i can tell. Things seem to be playing ok without freaking out I've also only tested it a little bit with ultrasonic but it does appear to be working pretty well
193 lines
3.7 KiB
Go
193 lines
3.7 KiB
Go
package jukebox
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import (
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"os"
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"path"
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"sync"
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"time"
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"github.com/faiface/beep"
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"github.com/faiface/beep/flac"
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"github.com/faiface/beep/mp3"
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"github.com/faiface/beep/speaker"
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"go.senan.xyz/gonic/db"
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"go.senan.xyz/gonic/server/ctrlsubsonic/spec"
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)
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type strmInfo struct {
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ctrlStrmr beep.Ctrl
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strm beep.StreamSeekCloser
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format beep.Format
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}
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type Jukebox struct {
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playlist []*db.Track
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index int
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playing bool
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// used to notify the player to re read the members
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updates chan struct{}
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done chan bool
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info *strmInfo
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sync.Mutex
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}
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func (j *Jukebox) Init(musicPath string) error {
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j.updates = make(chan struct{})
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sr := beep.SampleRate(48000)
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err := speaker.Init(sr, sr.N(time.Second/2))
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if err != nil {
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return err
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}
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j.done = make(chan bool)
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go func() {
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for range j.updates {
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var streamer beep.Streamer
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var format beep.Format
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f, err := os.Open(path.Join(musicPath, j.playlist[j.index].RelPath()))
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if err != nil {
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j.index++
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continue
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}
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switch j.playlist[j.index].Ext() {
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case "mp3":
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streamer, format, err = mp3.Decode(f)
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case "flac":
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streamer, format, err = flac.Decode(f)
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default:
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j.index++
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continue
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}
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if err != nil {
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j.index++
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continue
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}
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if j.playing {
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j.Lock()
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{
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j.info = &strmInfo{}
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j.info.strm = streamer.(beep.StreamSeekCloser)
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j.info.ctrlStrmr.Streamer = beep.Resample(4, format.SampleRate, sr, j.info.strm)
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j.info.format = format
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}
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j.Unlock()
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speaker.Play(beep.Seq(&j.info.ctrlStrmr, beep.Callback(func() {
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j.done <- false
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})))
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if v := <-j.done; !v {
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j.index++
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j.Lock()
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if j.index > len(j.playlist) {
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j.index = 0
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j.playing = false
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}
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j.Unlock()
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// in a go routine as otherwise this hangs as the
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go func() {
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j.updates <- struct{}{}
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}()
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} else {
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continue
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}
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}
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}
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}()
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return nil
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}
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func (j *Jukebox) SetTracks(tracks []*db.Track) {
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j.Lock()
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j.index = 0
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j.playing = true
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if len(j.playlist) > 0 {
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j.done <- true
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j.playlist = []*db.Track{}
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speaker.Clear()
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}
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j.playlist = tracks
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j.Unlock()
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j.updates <- struct{}{}
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}
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func (j *Jukebox) AddTracks(tracks []*db.Track) {
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j.Lock()
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j.playlist = append(j.playlist, tracks...)
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j.Unlock()
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}
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func (j *Jukebox) ClearTracks() {
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j.Lock()
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j.index = 0
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j.playing = false
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j.playlist = []*db.Track{}
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j.Unlock()
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}
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func (j *Jukebox) RemoveTrack(i int) {
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j.Lock()
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defer j.Unlock()
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if i < 0 || i > len(j.playlist) {
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return
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}
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j.playlist = append(j.playlist[:i], j.playlist[i+1:]...)
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}
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func (j *Jukebox) Status() *spec.JukeboxStatus {
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position := 0
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if j.info != nil {
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length := j.info.format.SampleRate.D(j.info.strm.Position())
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position = int(length.Round(time.Millisecond).Seconds())
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}
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return &spec.JukeboxStatus{
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CurrentIndex: j.index,
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Playing: j.playing,
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Gain: 0.9,
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Position: position,
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}
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}
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func (j *Jukebox) GetTracks() *spec.JukeboxPlaylist {
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j.Lock()
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defer j.Unlock()
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jb := &spec.JukeboxPlaylist{}
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jb.List = make([]*spec.TrackChild, len(j.playlist))
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for i, track := range j.playlist {
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jb.List[i] = spec.NewTrackByTags(track, track.Album)
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}
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jb.CurrentIndex = j.index
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jb.Playing = j.playing
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jb.Gain = 0.9
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jb.Position = 0
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if j.info != nil {
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length := j.info.format.SampleRate.D(j.info.strm.Position())
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jb.Position = int(length.Round(time.Millisecond).Seconds())
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}
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return jb
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}
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func (j *Jukebox) Stop() {
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j.Lock()
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j.playing = false
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j.info.ctrlStrmr.Paused = true
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j.Unlock()
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}
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func (j *Jukebox) Start() {
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j.Lock()
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j.playing = false
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j.info.ctrlStrmr.Paused = false
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j.Unlock()
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}
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func (j *Jukebox) Skip(i int, skipCurrent bool) {
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j.Lock()
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if skipCurrent {
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j.index++
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} else {
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j.index = i
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}
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speaker.Clear()
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j.done <- true
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j.updates <- struct{}{}
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j.Unlock()
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}
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