import threading import socket import copy import queue import os from mswp import Datapack from forwarder import receive_queues, send_queue from config import jsondata receive_queue = receive_queues[__name__] BUFFSIZE = jsondata.try_to_read_jsondata('buffsize', 4096) ID = jsondata.try_to_read_jsondata('id', 'Unknown_ID') def main(): network_controller = Network_controller() network_controller.start_accpet_connection() class Network_controller: # manage id and connection def __init__(self): self.send_queue = queue.Queue() self.id_dict = {} self.lock = threading.Lock() self.all_connection_list = [] #self.start_accpet_connection_thread = threading.Thread(target=self.start_accpet_connection, args=()) #self.start_accpet_connection_thread.start() def start_accpet_connection(self): s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) listen_ip = jsondata.try_to_read_jsondata('listen_ip', '127.0.0.1') listen_port = jsondata.try_to_read_jsondata('listen_port', 3900) s.bind((listen_ip, listen_port)) listen_num = jsondata.try_to_read_jsondata('listen_num', 39) s.listen(listen_num) print('Sucessfully listen at %s:%s, max connection:%s' % (listen_ip, listen_port, listen_num)) while True: conn, addr = s.accept() connection = Connection(conn, addr, self) self.all_connection_list.append(connection) def set_connection(self, id, conn): with self.lock: if not self.id_dict.get(id): self.id_dict[id] = [] self.id_dict[id].append(conn) def del_connection(self, id, conn): with self.lock: if id in self.id_dict: if not self.id_dict.get(id): # if id has no connection del(self.id_dict[id]) else: self.id_dict[id].remove(conn) self.all_connection_list.remove(conn) class Connection: def __init__(self, conn, addr, netowrk_controller): self.conn = conn self.addr = addr self.netowrk_controller = netowrk_controller self.id = None self.buff = b'' self.thread = threading.Thread(target=self._init, args=()) self.thread.start() def _init(self): # init to check connection id, threading err_code = self.check_id() if err_code: print('Init connection failed, connection closed') self.conn.close() self.netowrk_controller.set_connection(self.id, self.conn) self.receive() def receive(self): still_need = 0 while True: print(still_need) data = self.conn.recv(BUFFSIZE) if not data: break self.buff += data if not still_need: dp = Datapack() dp.encode_data = self.buff try: self.buff = dp.decode(only_head=True) if dp.method == 'file' and os.path.exists(dp.head['filename']): os.remove(dp.head['filename']) except Exception as e: print('Decode head failed %s: %s' % (type(e), str(e))) continue length = int(dp.head.get('length')) still_need = length if still_need <= len(self.buff): # first download complete setuation if dp.method == 'file': with open(dp.head['filename'], 'ab') as f: f.write(self.buff[:still_need]) else: dp.body = self.buff[:still_need] self.buff = self.buff[still_need:] still_need = 0 else: # writing tmp data if dp.method == 'file': with open(dp.head['filename'], 'ab') as f: still_need -= f.write(self.buff) else: dp.body += self.buff still_need -= len(self.buff) self.buff = b'' # empty buff because all tmp data has been write # below code are using to closed connection self.conn.close() def check_id(self): ''' return code 0 ok 1 unknown id 2 connection closed ''' data = self.conn.recv(BUFFSIZE) if not data: return 2 self.buff += data dp = Datapack() dp.encode_data = self.buff # maybe here needs to use copy.copy(self.buff) self.buff = dp.decode(only_head=True) if not dp.head.get('id'): return 1 self.id = dp.head['id'] def sendall(self, data): self.conn.sendall(data) thread = threading.Thread(target=main, args=()) thread.start()