refactor to mautrix 0.17.x; update deps
This commit is contained in:
164
vendor/github.com/rs/zerolog/writer.go
generated
vendored
164
vendor/github.com/rs/zerolog/writer.go
generated
vendored
@@ -27,6 +27,15 @@ func (lw LevelWriterAdapter) WriteLevel(l Level, p []byte) (n int, err error) {
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return lw.Write(p)
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}
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// Call the underlying writer's Close method if it is an io.Closer. Otherwise
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// does nothing.
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func (lw LevelWriterAdapter) Close() error {
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if closer, ok := lw.Writer.(io.Closer); ok {
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return closer.Close()
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}
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return nil
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}
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type syncWriter struct {
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mu sync.Mutex
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lw LevelWriter
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@@ -57,6 +66,15 @@ func (s *syncWriter) WriteLevel(l Level, p []byte) (n int, err error) {
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return s.lw.WriteLevel(l, p)
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}
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func (s *syncWriter) Close() error {
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s.mu.Lock()
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defer s.mu.Unlock()
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if closer, ok := s.lw.(io.Closer); ok {
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return closer.Close()
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}
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return nil
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}
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type multiLevelWriter struct {
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writers []LevelWriter
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}
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@@ -89,6 +107,20 @@ func (t multiLevelWriter) WriteLevel(l Level, p []byte) (n int, err error) {
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return n, err
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}
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// Calls close on all the underlying writers that are io.Closers. If any of the
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// Close methods return an error, the remainder of the closers are not closed
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// and the error is returned.
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func (t multiLevelWriter) Close() error {
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for _, w := range t.writers {
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if closer, ok := w.(io.Closer); ok {
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if err := closer.Close(); err != nil {
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return err
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}
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}
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}
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return nil
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}
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// MultiLevelWriter creates a writer that duplicates its writes to all the
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// provided writers, similar to the Unix tee(1) command. If some writers
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// implement LevelWriter, their WriteLevel method will be used instead of Write.
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@@ -180,3 +212,135 @@ func (w *FilteredLevelWriter) WriteLevel(level Level, p []byte) (int, error) {
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}
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return len(p), nil
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}
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var triggerWriterPool = &sync.Pool{
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New: func() interface{} {
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return bytes.NewBuffer(make([]byte, 0, 1024))
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},
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}
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// TriggerLevelWriter buffers log lines at the ConditionalLevel or below
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// until a trigger level (or higher) line is emitted. Log lines with level
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// higher than ConditionalLevel are always written out to the destination
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// writer. If trigger never happens, buffered log lines are never written out.
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//
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// It can be used to configure "log level per request".
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type TriggerLevelWriter struct {
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// Destination writer. If LevelWriter is provided (usually), its WriteLevel is used
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// instead of Write.
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io.Writer
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// ConditionalLevel is the level (and below) at which lines are buffered until
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// a trigger level (or higher) line is emitted. Usually this is set to DebugLevel.
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ConditionalLevel Level
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// TriggerLevel is the lowest level that triggers the sending of the conditional
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// level lines. Usually this is set to ErrorLevel.
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TriggerLevel Level
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buf *bytes.Buffer
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triggered bool
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mu sync.Mutex
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}
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func (w *TriggerLevelWriter) WriteLevel(l Level, p []byte) (n int, err error) {
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w.mu.Lock()
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defer w.mu.Unlock()
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// At first trigger level or above log line, we flush the buffer and change the
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// trigger state to triggered.
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if !w.triggered && l >= w.TriggerLevel {
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err := w.trigger()
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if err != nil {
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return 0, err
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}
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}
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// Unless triggered, we buffer everything at and below ConditionalLevel.
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if !w.triggered && l <= w.ConditionalLevel {
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if w.buf == nil {
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w.buf = triggerWriterPool.Get().(*bytes.Buffer)
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}
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// We prefix each log line with a byte with the level.
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// Hopefully we will never have a level value which equals a newline
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// (which could interfere with reconstruction of log lines in the trigger method).
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w.buf.WriteByte(byte(l))
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w.buf.Write(p)
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return len(p), nil
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}
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// Anything above ConditionalLevel is always passed through.
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// Once triggered, everything is passed through.
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if lw, ok := w.Writer.(LevelWriter); ok {
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return lw.WriteLevel(l, p)
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}
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return w.Write(p)
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}
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// trigger expects lock to be held.
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func (w *TriggerLevelWriter) trigger() error {
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if w.triggered {
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return nil
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}
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w.triggered = true
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if w.buf == nil {
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return nil
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}
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p := w.buf.Bytes()
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for len(p) > 0 {
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// We do not use bufio.Scanner here because we already have full buffer
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// in the memory and we do not want extra copying from the buffer to
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// scanner's token slice, nor we want to hit scanner's token size limit,
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// and we also want to preserve newlines.
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i := bytes.IndexByte(p, '\n')
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line := p[0 : i+1]
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p = p[i+1:]
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// We prefixed each log line with a byte with the level.
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level := Level(line[0])
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line = line[1:]
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var err error
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if lw, ok := w.Writer.(LevelWriter); ok {
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_, err = lw.WriteLevel(level, line)
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} else {
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_, err = w.Write(line)
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}
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if err != nil {
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return err
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}
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}
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return nil
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}
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// Trigger forces flushing the buffer and change the trigger state to
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// triggered, if the writer has not already been triggered before.
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func (w *TriggerLevelWriter) Trigger() error {
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w.mu.Lock()
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defer w.mu.Unlock()
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return w.trigger()
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}
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// Close closes the writer and returns the buffer to the pool.
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func (w *TriggerLevelWriter) Close() error {
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w.mu.Lock()
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defer w.mu.Unlock()
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if w.buf == nil {
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return nil
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}
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// We return the buffer only if it has not grown above the limit.
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// This prevents accumulation of large buffers in the pool just
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// because occasionally a large buffer might be needed.
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if w.buf.Cap() <= TriggerLevelWriterBufferReuseLimit {
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w.buf.Reset()
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triggerWriterPool.Put(w.buf)
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}
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w.buf = nil
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return nil
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}
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