Add new package with methods to save and load compressor state (#63)
This commit is contained in:
9
auto_compressor/src/lib.rs
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9
auto_compressor/src/lib.rs
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//! This is a tool that uses the synapse_compress_state library to
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//! reduce the size of the synapse state_groups_state table in a postgres
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//! database.
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//!
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//! It adds the tables state_compressor_state and state_compressor_progress
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//! to the database and uses these to enable it to incrementally work
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//! on space reductions
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pub mod state_saving;
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251
auto_compressor/src/state_saving.rs
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251
auto_compressor/src/state_saving.rs
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// This module contains functions to communicate with the database
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use anyhow::{bail, Result};
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use synapse_compress_state::Level;
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use openssl::ssl::{SslConnector, SslMethod, SslVerifyMode};
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use postgres::{fallible_iterator::FallibleIterator, types::ToSql, Client};
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use postgres_openssl::MakeTlsConnector;
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/// Connects to the database and returns a postgres client
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///
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/// # Arguments
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///
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/// * `db_url` - The URL of the postgres database that synapse is using.
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/// e.g. "postgresql://user:password@domain.com/synapse"
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pub fn connect_to_database(db_url: &str) -> Result<Client> {
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let mut builder = SslConnector::builder(SslMethod::tls())?;
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builder.set_verify(SslVerifyMode::NONE);
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let connector = MakeTlsConnector::new(builder.build());
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let client = Client::connect(db_url, connector)?;
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Ok(client)
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}
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/// Creates the state_compressor_state and state_compressor progress tables
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///
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/// If these tables already exist then this function does nothing
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///
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/// # Arguments
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///
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/// * `client` - A postgres client used to send the requests to the database
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pub fn create_tables_if_needed(client: &mut Client) -> Result<()> {
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let create_state_table = r#"
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CREATE TABLE IF NOT EXISTS state_compressor_state (
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room_id TEXT NOT NULL,
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level_num INT NOT NULL,
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max_size INT NOT NULL,
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current_length INT NOT NULL,
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current_head BIGINT,
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UNIQUE (room_id, level_num)
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)"#;
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client.execute(create_state_table, &[])?;
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let create_state_table_indexes = r#"
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CREATE INDEX IF NOT EXISTS state_compressor_state_index ON state_compressor_state (room_id)"#;
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client.execute(create_state_table_indexes, &[])?;
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let create_progress_table = r#"
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CREATE TABLE IF NOT EXISTS state_compressor_progress (
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room_id TEXT PRIMARY KEY,
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last_compressed BIGINT NOT NULL
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)"#;
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client.execute(create_progress_table, &[])?;
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Ok(())
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}
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/// Retrieve the level info so we can restart the compressor
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///
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/// # Arguments
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///
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/// * `client` - A postgres client used to send the requests to the database
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/// * `room_id` - The room who's saved compressor state we want to load
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pub fn read_room_compressor_state(
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client: &mut Client,
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room_id: &str,
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) -> Result<Option<(i64, Vec<Level>)>> {
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// Query to retrieve all levels from state_compressor_state
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// Ordered by ascending level_number
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let sql = r#"
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SELECT level_num, max_size, current_length, current_head, last_compressed
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FROM state_compressor_state
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LEFT JOIN state_compressor_progress USING (room_id)
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WHERE room_id = $1
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ORDER BY level_num ASC
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"#;
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// send the query to the database
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let mut levels = client.query_raw(sql, &[room_id])?;
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// Needed to ensure that the rows are for unique consecutive levels
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// starting from 1 (i.e of form [1,2,3] not [0,1,2] or [1,1,2,2,3])
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let mut prev_seen = 0;
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// The vector to store the level info from the database in
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let mut level_info: Vec<Level> = Vec::new();
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// Where the last compressor run stopped
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let mut last_compressed = None;
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// Used to only read last_compressed value once
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let mut first_row = true;
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// Loop through all the rows retrieved by that query
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while let Some(l) = levels.next()? {
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// Read out the fields into variables
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//
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// Some of these are `usize` as they may be used to index vectors, but stored as Postgres
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// type `INT` which is the same as`i32`.
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//
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// Since usize is unlikely to be ess than 32 bits wide, this conversion should be safe
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let level_num: usize = l.get::<_, i32>("level_num") as usize;
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let max_size: usize = l.get::<_, i32>("max_size") as usize;
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let current_length: usize = l.get::<_, i32>("current_length") as usize;
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let current_head: Option<i64> = l.get("current_head");
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// Only read the last compressed column once since is the same for each row
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if first_row {
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last_compressed = l.get("last_compressed"); // might be NULL if corrupted
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if last_compressed.is_none() {
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bail!(
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"No entry in state_compressor_progress for room {} but entries in state_compressor_state were found",
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room_id
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)
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}
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first_row = false;
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}
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// Check that there aren't multiple entries for the same level number
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// in the database. (Should be impossible due to unique key constraint)
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if prev_seen == level_num {
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bail!(
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"The level {} occurs twice in state_compressor_state for room {}",
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level_num,
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room_id,
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);
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}
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// Check that there is no missing level in the database
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// e.g. if the previous row retrieved was for level 1 and this
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// row is for level 3 then since the SQL query orders the results
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// in ascenting level numbers, there was no level 2 found!
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if prev_seen != level_num - 1 {
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bail!("Levels between {} and {} are missing", prev_seen, level_num,);
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}
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// if the level is not empty, then it must have a head!
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if current_head.is_none() && current_length != 0 {
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bail!(
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"Level {} has no head but current length is {} in room {}",
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level_num,
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current_length,
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room_id,
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);
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}
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// If the level has more groups in than the maximum then something is wrong!
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if current_length > max_size {
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bail!(
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"Level {} has length {} but max size {} in room {}",
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level_num,
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current_length,
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max_size,
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room_id,
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);
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}
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// Add this level to the level_info vector
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level_info.push(Level::restore(max_size, current_length, current_head));
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// Mark the previous level_number seen as the current one
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prev_seen = level_num;
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}
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// If we didn't retrieve anything from the database then there is no saved state
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// in the database!
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if level_info.is_empty() {
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return Ok(None);
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}
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// Return the compressor state we retrieved
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// last_compressed cannot be None at this point, so safe to unwrap
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Ok(Some((last_compressed.unwrap(), level_info)))
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}
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/// Save the level info so it can be loaded by the next run of the compressor
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///
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/// # Arguments
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///
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/// * `client` - A postgres client used to send the requests to the database
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/// * `room_id` - The room who's saved compressor state we want to save
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/// * `level_info` - The state that can be used to restore the compressor later
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/// * `last_compressed` - The last state_group that was compressed. This is needed
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/// so that the compressor knows where to start from next
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pub fn write_room_compressor_state(
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client: &mut Client,
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room_id: &str,
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level_info: &[Level],
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last_compressed: i64,
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) -> Result<()> {
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// Wrap all the changes to the state for this room in a transaction
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// This prevents accidentally having malformed compressor start info
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let mut write_transaction = client.transaction()?;
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// Go through every level that the compressor is using
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for (level_num, level) in level_info.iter().enumerate() {
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// the 1st level is level 1 not level 0, but enumerate starts at 0
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// so need to add 1 to get correct number
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let level_num = level_num + 1;
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// bring the level info out of the Level struct
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let (max_size, current_len, current_head) = (
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level.get_max_length(),
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level.get_current_length(),
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level.get_head(),
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);
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// Update the database with this compressor state information
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//
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// Some of these are `usize` as they may be used to index vectors, but stored as Postgres
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// type `INT` which is the same as`i32`.
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//
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// Since these values should always be small, this conversion should be safe.
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let (level_num, max_size, current_len) =
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(level_num as i32, max_size as i32, current_len as i32);
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let params: Vec<&(dyn ToSql + Sync)> =
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vec![&room_id, &level_num, &max_size, ¤t_len, ¤t_head];
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write_transaction.execute(
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r#"
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INSERT INTO state_compressor_state
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(room_id, level_num, max_size, current_length, current_head)
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VALUES ($1, $2, $3, $4, $5)
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ON CONFLICT (room_id, level_num)
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DO UPDATE SET
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max_size = excluded.max_size,
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current_length = excluded.current_length,
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current_head= excluded.current_head;
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"#,
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¶ms,
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)?;
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}
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// Update the database with this progress information
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let params: Vec<&(dyn ToSql + Sync)> = vec![&room_id, &last_compressed];
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write_transaction.execute(
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r#"
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INSERT INTO state_compressor_progress (room_id, last_compressed)
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VALUES ($1, $2)
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ON CONFLICT (room_id)
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DO UPDATE SET last_compressed = excluded.last_compressed;
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"#,
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¶ms,
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)?;
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// Commit the transaction (otherwise changes never happen)
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write_transaction.commit()?;
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Ok(())
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}
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