Fix infinite loop when looking for missing state groups
The code which handles state groups which appear in state_group_edges but not state_groups_state would get confused if such state_groups did not themselves have a prev_state_group.
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@@ -43,7 +43,7 @@ pub fn get_data_from_db(
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// Since the returned groups may themselves reference groups we don't have,
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// we need to do this recursively until we don't find any more missing.
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loop {
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let missing_sgs: Vec<_> = state_group_map
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let mut missing_sgs: Vec<_> = state_group_map
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.iter()
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.filter_map(|(_sg, entry)| {
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if let Some(prev_sg) = entry.prev_state_group {
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@@ -59,9 +59,13 @@ pub fn get_data_from_db(
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.collect();
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if missing_sgs.is_empty() {
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println!("No missing state groups");
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break;
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}
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missing_sgs.sort_unstable();
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missing_sgs.dedup();
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println!("Missing {} state groups", missing_sgs.len());
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let map = get_missing_from_db(&conn, &missing_sgs);
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@@ -154,13 +158,16 @@ fn get_missing_from_db(conn: &Connection, missing_sgs: &[i64]) -> BTreeMap<i64,
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let mut rows = stmt.lazy_query(&trans, &[&missing_sgs], 100).unwrap();
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let mut state_group_map: BTreeMap<i64, StateGroupEntry> = BTreeMap::new();
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// initialise the map with empty entries (the missing group may not
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// have a prev_state_group either)
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let mut state_group_map: BTreeMap<i64, StateGroupEntry> =
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missing_sgs.iter()
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.map(|sg| (*sg, StateGroupEntry::default()))
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.collect();
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while let Some(row) = rows.next().unwrap() {
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let state_group = row.get(0);
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let entry = state_group_map.entry(state_group).or_default();
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let entry = state_group_map.get_mut(&state_group).unwrap();
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entry.prev_state_group = row.get(1);
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}
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