Add method to run the compressor starting from a particular compressor-state (#55)
This commit is contained in:
@@ -0,0 +1,82 @@
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use compressor_integration_tests::{
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add_contents_to_database, database_collapsed_states_match_map, database_structure_matches_map,
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empty_database,
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map_builder::{compressed_3_3_from_0_to_13_with_state, line_segments_with_state},
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DB_URL,
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};
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use serial_test::serial;
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use synapse_compress_state::{continue_run, Level};
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// Tests the saving and continuing functionality
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// The compressor should produce the same results when run in one go
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// as when run in multiple stages
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#[test]
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#[serial(db)]
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fn continue_run_called_twice_same_as_run() {
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// This starts with the following structure
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//
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// 0-1-2 3-4-5 6-7-8 9-10-11 12-13
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//
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// Each group i has state:
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// ('node','is', i)
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// ('group', j, 'seen') - for all j less than i
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let initial = line_segments_with_state(0, 13);
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// Place this initial state into an empty database
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empty_database();
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add_contents_to_database("room1", &initial);
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let db_url = DB_URL.to_string();
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let room_id = "room1".to_string();
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// will run the compression in two batches
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let start = -1;
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let chunk_size = 7;
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// compress in 3,3 level sizes
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// since the compressor hasn't been run before they are empty
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let level_info = vec![Level::restore(3, 0, None), Level::restore(3, 0, None)];
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// Run the compressor with those settings
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let chunk_stats_1 = continue_run(start, chunk_size, &db_url, &room_id, &level_info);
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// Assert that it stopped at 6 (i.e. after the 7 groups 0...6)
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assert_eq!(chunk_stats_1.last_compressed_group, 6);
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// structure should be the following at this point
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// (NOTE: only including compressed groups)
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//
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// 0 3\
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// 1 4 6
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// 2 5
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assert_eq!(
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chunk_stats_1.new_level_info,
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vec![Level::restore(3, 1, Some(6)), Level::restore(3, 2, Some(6))]
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);
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let start = 6;
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let chunk_size = 7;
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let level_info = chunk_stats_1.new_level_info.clone();
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// Run the compressor with those settings
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let chunk_stats_2 = continue_run(start, chunk_size, &db_url, &room_id, &level_info);
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// Assert that it stopped at 7
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assert_eq!(chunk_stats_2.last_compressed_group, 13);
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// This should have created the following structure in the database
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// i.e. groups 6 and 9 should have changed from before
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// N.B. this saves 11 rows
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//
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// 0 3\ 12
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// 1 4 6\ 13
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// 2 5 7 9
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// 8 10
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// 11
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let expected = compressed_3_3_from_0_to_13_with_state();
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// Check that the database still gives correct states for each group!
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assert!(database_collapsed_states_match_map(&initial));
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// Check that the structure of the database matches the expected structure
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assert!(database_structure_matches_map(&expected))
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}
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@@ -36,8 +36,8 @@ use string_cache::DefaultAtom as Atom;
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use super::{collapse_state_maps, StateGroupEntry};
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/// Holds information about a particular level.
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#[derive(Debug)]
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struct Level {
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct Level {
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/// The maximum size this level is allowed to be
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max_length: usize,
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/// The (approximate) current chain length of this level. This is equivalent
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@@ -57,11 +57,20 @@ impl Level {
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}
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}
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/// Creates a new level from stored state
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pub fn restore(max_length: usize, current_chain_length: usize, current: Option<i64>) -> Level {
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Level {
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max_length,
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current_chain_length,
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current,
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}
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}
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/// Update the current head of this level. If delta is true then it means
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/// that given state group will (probably) reference the previous head.
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///
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/// Panics if `delta` is true and the level is already full.
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pub fn update(&mut self, current: i64, delta: bool) {
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fn update(&mut self, current: i64, delta: bool) {
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self.current = Some(current);
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if delta {
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@@ -128,6 +137,35 @@ impl<'a> Compressor<'a> {
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compressor
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}
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/// Creates a compressor and runs the compression algorithm.
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/// used when restoring compressor state from a previous run
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/// in which case the levels heads are also known
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pub fn compress_from_save(
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original_state_map: &'a BTreeMap<i64, StateGroupEntry>,
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// level_info: &[(usize, usize, Option<i64>)],
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level_info: &[Level],
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) -> Compressor<'a> {
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let levels = level_info
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.iter()
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.map(|l| Level::restore((*l).max_length, (*l).current_chain_length, (*l).current))
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.collect();
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let mut compressor = Compressor {
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original_state_map,
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new_state_group_map: BTreeMap::new(),
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levels,
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stats: Stats::default(),
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};
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compressor.create_new_tree();
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compressor
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}
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/// Returns all the state required to save the compressor so it can be continued later
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pub fn get_level_info(&self) -> Vec<Level> {
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self.levels.clone()
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}
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/// Actually runs the compression algorithm
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fn create_new_tree(&mut self) {
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if !self.new_state_group_map.is_empty() {
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170
src/database.rs
170
src/database.rs
@@ -19,17 +19,13 @@ use postgres_openssl::MakeTlsConnector;
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use rand::{distributions::Alphanumeric, thread_rng, Rng};
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use std::{borrow::Cow, collections::BTreeMap, fmt};
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use crate::{generate_sql, Config};
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use crate::{compressor::Level, generate_sql};
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use super::StateGroupEntry;
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/// Fetch the entries in state_groups_state (and their prev groups) for a
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/// specific room.
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///
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/// - Connects to the database
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/// - Fetches the first [group] rows with group id after [min]
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/// - Recursively searches for missing predecessors and adds those
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///
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/// Returns with the state_group map and the id of the last group that was used
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///
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/// # Arguments
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@@ -41,8 +37,7 @@ use super::StateGroupEntry;
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/// groups greater than (but not equal) to this number. It
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/// also requires groups_to_compress to be specified
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/// * 'groups_to_compress' - The number of groups to get from the database before stopping
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/// * `max_state_group` - If specified, then only fetch the entries for state
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/// groups lower than or equal to this number.
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pub fn get_data_from_db(
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db_url: &str,
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room_id: &str,
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@@ -58,19 +53,165 @@ pub fn get_data_from_db(
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let mut client = Client::connect(db_url, connector)
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.unwrap_or_else(|e| panic!("Error connecting to the database: {}", e));
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let state_group_map: BTreeMap<i64, StateGroupEntry> = BTreeMap::new();
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load_map_from_db(
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&mut client,
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room_id,
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min_state_group,
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groups_to_compress,
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max_state_group,
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state_group_map,
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)
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}
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/// Fetch the entries in state_groups_state (and their prev groups) for a
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/// specific room. This method should only be called if resuming the compressor from
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/// where it last finished - and as such also loads in the state groups from the heads
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/// of each of the levels (as they were at the end of the last run of the compressor)
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///
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/// Returns with the state_group map and the id of the last group that was used
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///
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/// # Arguments
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///
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/// * `room_id` - The ID of the room in the database
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/// * `db_url` - The URL of a Postgres database. This should be of the
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/// form: "postgresql://user:pass@domain:port/database"
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/// * `min_state_group` - If specified, then only fetch the entries for state
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/// groups greater than (but not equal) to this number. It
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/// also requires groups_to_compress to be specified
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/// * 'groups_to_compress' - The number of groups to get from the database before stopping
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/// * `max_state_group` - If specified, then only fetch the entries for state
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/// groups lower than or equal to this number.
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/// * 'level_info' - The maximum size, current length and current head for each
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/// level (as it was when the compressor last finished for this
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/// room)
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pub fn reload_data_from_db(
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db_url: &str,
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room_id: &str,
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min_state_group: Option<i64>,
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groups_to_compress: Option<i64>,
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level_info: &[Level],
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) -> (BTreeMap<i64, StateGroupEntry>, i64) {
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// connect to the database
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let mut builder = SslConnector::builder(SslMethod::tls()).unwrap();
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builder.set_verify(SslVerifyMode::NONE);
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let connector = MakeTlsConnector::new(builder.build());
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let mut client = Client::connect(db_url, connector)
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.unwrap_or_else(|e| panic!("Error connecting to the database: {}", e));
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// load just the state_groups at the head of each level
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// this doesn't load their predecessors as that will be done at the end of
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// load_map_from_db()
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let state_group_map: BTreeMap<i64, StateGroupEntry> = load_level_heads(&mut client, level_info);
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load_map_from_db(
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&mut client,
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room_id,
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min_state_group,
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groups_to_compress,
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// max state group not used when saving and loading
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None,
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state_group_map,
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)
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}
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/// Finds the state_groups that are at the head of each compressor level
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/// NOTE this does not also retrieve their predecessors
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///
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/// # Arguments
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///
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/// * `client' - A Postgres client to make requests with
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/// * `levels' - The levels who's heads are being requested
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fn load_level_heads(client: &mut Client, level_info: &[Level]) -> BTreeMap<i64, StateGroupEntry> {
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// obtain all of the heads that aren't None from level_info
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let level_heads: Vec<i64> = level_info
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.iter()
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.filter_map(|l| (*l).get_current())
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.collect();
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// Query to get id, predecessor and deltas for each state group
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let sql = r#"
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SELECT m.id, prev_state_group, type, state_key, s.event_id
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FROM state_groups AS m
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LEFT JOIN state_groups_state AS s ON (m.id = s.state_group)
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LEFT JOIN state_group_edges AS e ON (m.id = e.state_group)
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WHERE m.id = ANY($1)
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"#;
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// Actually do the query
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let mut rows = client.query_raw(sql, &[&level_heads]).unwrap();
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// Copy the data from the database into a map
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let mut state_group_map: BTreeMap<i64, StateGroupEntry> = BTreeMap::new();
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while let Some(row) = rows.next().unwrap() {
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// The row in the map to copy the data to
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// NOTE: default StateGroupEntry has in_range as false
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// This is what we want since as a level head, it has already been compressed by the
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// previous run!
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let entry = state_group_map.entry(row.get(0)).or_default();
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// Save the predecessor (this may already be there)
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entry.prev_state_group = row.get(1);
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// Copy the single delta from the predecessor stored in this row
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if let Some(etype) = row.get::<_, Option<String>>(2) {
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entry.state_map.insert(
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&etype,
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&row.get::<_, String>(3),
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row.get::<_, String>(4).into(),
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);
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}
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}
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state_group_map
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}
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/// Fetch the entries in state_groups_state (and their prev groups) for a
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/// specific room within a certain range. These are appended onto the provided
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/// map.
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///
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/// - Fetches the first [group] rows with group id after [min]
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/// - Recursively searches for missing predecessors and adds those
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///
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/// Returns with the state_group map and the id of the last group that was used
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///
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/// # Arguments
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///
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/// * `client` - A Postgres client to make requests with
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/// * `room_id` - The ID of the room in the database
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/// * `min_state_group` - If specified, then only fetch the entries for state
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/// groups greater than (but not equal) to this number. It
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/// also requires groups_to_compress to be specified
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/// * 'groups_to_compress' - The number of groups to get from the database before stopping
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/// * 'state_group_map' - The map to populate with the entries from the database
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fn load_map_from_db(
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client: &mut Client,
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room_id: &str,
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min_state_group: Option<i64>,
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groups_to_compress: Option<i64>,
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max_state_group: Option<i64>,
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mut state_group_map: BTreeMap<i64, StateGroupEntry>,
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) -> (BTreeMap<i64, StateGroupEntry>, i64) {
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// Search for the group id of the groups_to_compress'th group after min_state_group
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// If this is saved, then the compressor can continue by having min_state_group being
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// set to this maximum
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let max_group_found = find_max_group(
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&mut client,
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client,
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room_id,
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min_state_group,
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groups_to_compress,
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max_state_group,
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);
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let mut state_group_map =
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get_initial_data_from_db(&mut client, room_id, min_state_group, max_group_found);
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state_group_map.append(&mut get_initial_data_from_db(
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client,
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room_id,
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min_state_group,
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max_group_found,
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));
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println!("Got initial state from database. Checking for any missing state groups...");
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@@ -111,7 +252,7 @@ pub fn get_data_from_db(
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// println!("Missing {} state groups", missing_sgs.len());
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// find state groups not picked up already and add them to the map
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let map = get_missing_from_db(&mut client, &missing_sgs, min_state_group, max_group_found);
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let map = get_missing_from_db(client, &missing_sgs, min_state_group, max_group_found);
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for (k, v) in map {
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state_group_map.entry(k).or_insert(v);
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}
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@@ -354,7 +495,8 @@ fn test_pg_escape() {
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/// * `new_map` - The state group data generated by the compressor to
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/// replace replace the old contents
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pub fn send_changes_to_db(
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config: &Config,
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db_url: &str,
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room_id: &str,
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old_map: &BTreeMap<i64, StateGroupEntry>,
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new_map: &BTreeMap<i64, StateGroupEntry>,
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) {
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@@ -363,7 +505,7 @@ pub fn send_changes_to_db(
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builder.set_verify(SslVerifyMode::NONE);
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let connector = MakeTlsConnector::new(builder.build());
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let mut client = Client::connect(&config.db_url, connector).unwrap();
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let mut client = Client::connect(db_url, connector).unwrap();
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println!("Writing changes...");
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@@ -375,7 +517,7 @@ pub fn send_changes_to_db(
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pb.set_message("state groups");
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pb.enable_steady_tick(100);
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for sql_transaction in generate_sql(old_map, new_map, &config.room_id) {
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for sql_transaction in generate_sql(old_map, new_map, room_id) {
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// commit this change to the database
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// N.B. this is a synchronous library so will wait until finished before continueing...
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// if want to speed up compressor then this might be a good place to start!
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92
src/lib.rs
92
src/lib.rs
@@ -37,6 +37,8 @@ mod compressor;
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mod database;
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mod graphing;
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pub use compressor::Level;
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use compressor::Compressor;
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use database::PGEscape;
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@@ -373,7 +375,12 @@ pub fn run(mut config: Config) {
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// If commit_changes is set then commit the changes to the database
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if config.commit_changes {
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database::send_changes_to_db(&config, &state_group_map, new_state_group_map);
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database::send_changes_to_db(
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&config.db_url,
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&config.room_id,
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&state_group_map,
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new_state_group_map,
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);
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}
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if config.graphs {
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@@ -506,6 +513,89 @@ fn output_sql(
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pb.finish();
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}
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/// Information about what compressor did to chunk that it was ran on
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pub struct ChunkStats {
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// The state of each of the levels of the compressor when it stopped
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pub new_level_info: Vec<Level>,
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// The last state_group that was compressed
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// (to continue from where the compressor stopped, call with this as 'start' value)
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pub last_compressed_group: i64,
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// The number of rows in the database for the current chunk of state_groups before compressing
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pub original_num_rows: usize,
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// The number of rows in the database for the current chunk of state_groups after compressing
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pub new_num_rows: usize,
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// Whether or not the changes were commited to the database
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pub commited: bool,
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}
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pub fn continue_run(
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start: i64,
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chunk_size: i64,
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db_url: &str,
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room_id: &str,
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level_info: &[Level],
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) -> ChunkStats {
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// First we need to get the current state groups
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let (state_group_map, max_group_found) =
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database::reload_data_from_db(db_url, room_id, Some(start), Some(chunk_size), level_info);
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let original_num_rows = state_group_map.iter().map(|(_, v)| v.state_map.len()).sum();
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// Now we actually call the compression algorithm.
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let compressor = Compressor::compress_from_save(&state_group_map, level_info);
|
||||
let new_state_group_map = &compressor.new_state_group_map;
|
||||
|
||||
// Done! Now to print a bunch of stats.
|
||||
let new_num_rows = new_state_group_map
|
||||
.iter()
|
||||
.fold(0, |acc, (_, v)| acc + v.state_map.len());
|
||||
|
||||
let ratio = (new_num_rows as f64) / (original_num_rows as f64);
|
||||
|
||||
println!(
|
||||
"Number of rows after compression: {} ({:.2}%)",
|
||||
new_num_rows,
|
||||
ratio * 100.
|
||||
);
|
||||
|
||||
println!("Compression Statistics:");
|
||||
println!(
|
||||
" Number of forced resets due to lacking prev: {}",
|
||||
compressor.stats.resets_no_suitable_prev
|
||||
);
|
||||
println!(
|
||||
" Number of compressed rows caused by the above: {}",
|
||||
compressor.stats.resets_no_suitable_prev_size
|
||||
);
|
||||
println!(
|
||||
" Number of state groups changed: {}",
|
||||
compressor.stats.state_groups_changed
|
||||
);
|
||||
|
||||
if ratio > 1.0 {
|
||||
println!("This compression would not remove any rows. Aborting.");
|
||||
return ChunkStats {
|
||||
new_level_info: compressor.get_level_info(),
|
||||
last_compressed_group: max_group_found,
|
||||
original_num_rows,
|
||||
new_num_rows,
|
||||
commited: false,
|
||||
};
|
||||
}
|
||||
|
||||
check_that_maps_match(&state_group_map, new_state_group_map);
|
||||
|
||||
database::send_changes_to_db(db_url, room_id, &state_group_map, new_state_group_map);
|
||||
|
||||
ChunkStats {
|
||||
new_level_info: compressor.get_level_info(),
|
||||
last_compressed_group: max_group_found,
|
||||
original_num_rows,
|
||||
new_num_rows,
|
||||
commited: true,
|
||||
}
|
||||
}
|
||||
|
||||
/// Compares two sets of state groups
|
||||
///
|
||||
/// A state group entry contains a predecessor state group and a delta.
|
||||
|
||||
Reference in New Issue
Block a user